4-PS4-2 Waves and Their Applications in Technologies for Information Transfer

4-PS4-2   Waves and Their Applications in Technologies for Information Transfer

Students who demonstrate understanding can:

4-PS4-2. Develop a model to describe that light reflecting from objects and entering the eye allows objects to be seen. [Assessment Boundary: Assessment does not include knowledge of specific colors reflected and seen, the cellular mechanisms of vision, or how the retina works.]
The performance expectation above was developed using the following elements from the NRC document A Framework for K-12 Science Education:

Science and Engineering Practices

Developing and Using Models

Modeling in 3–5 builds on K–2 experiences and progresses to building and revising simple models and using models to represent events and design solutions.

Disciplinary Core Ideas

PS4.B: Electromagnetic Radiation

Crosscutting Concepts

Cause and Effect

Connections to other DCIs in fourth grade: N/A

Articulation of DCIs across grade-levels:

1.PS4.B ; 1.PS4.C ; MS.PS4.B ; MS.LS1.D

Common Core State Standards Connections:

ELA/Literacy -
SL.4.5 Add audio recordings and visual displays to presentations when appropriate to enhance the development of main ideas or themes. (4-PS4-2)
Mathematics -
MP.4Model with mathematics. (4-PS4-2)
4.G.A.1 Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures. (4-PS4-2)

4-PS4-2   Waves and Their Applications in Technologies for Information Transfer

Students who demonstrate understanding can:

4-PS4-2. Develop a model to describe that light reflecting from objects and entering the eye allows objects to be seen. [Assessment Boundary: Assessment does not include knowledge of specific colors reflected and seen, the cellular mechanisms of vision, or how the retina works.]
The performance expectation above was developed using the following elements from the NRC document A Framework for K-12 Science Education:

Science and Engineering Practices

Developing and Using Models

Modeling in 3–5 builds on K–2 experiences and progresses to building and revising simple models and using models to represent events and design solutions.

Disciplinary Core Ideas

PS4.B: Electromagnetic Radiation

Crosscutting Concepts

Cause and Effect

Connections to other DCIs in fourth grade: N/A

Articulation of DCIs across grade-levels:

1.PS4.B ; 1.PS4.C ; MS.PS4.B ; MS.LS1.D

Common Core State Standards Connections:

ELA/Literacy -
SL.4.5 Add audio recordings and visual displays to presentations when appropriate to enhance the development of main ideas or themes. (4-PS4-2)
Mathematics -
MP.4Model with mathematics. (4-PS4-2)
4.G.A.1 Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures. (4-PS4-2)

4-PS4-2   Waves and Their Applications in Technologies for Information Transfer

Students who demonstrate understanding can:

4-PS4-2. Develop a model to describe that light reflecting from objects and entering the eye allows objects to be seen. [Assessment Boundary: Assessment does not include knowledge of specific colors reflected and seen, the cellular mechanisms of vision, or how the retina works.]
The performance expectation above was developed using the following elements from the NRC document A Framework for K-12 Science Education:

Science and Engineering Practices

Developing and Using Models

Modeling in 3–5 builds on K–2 experiences and progresses to building and revising simple models and using models to represent events and design solutions.

Disciplinary Core Ideas

PS4.B: Electromagnetic Radiation

Crosscutting Concepts

Cause and Effect

Connections to other DCIs in fourth grade: N/A

Articulation of DCIs across grade-levels:

1.PS4.B ; 1.PS4.C ; MS.PS4.B ; MS.LS1.D

Common Core State Standards Connections:

ELA/Literacy -
SL.4.5 Add audio recordings and visual displays to presentations when appropriate to enhance the development of main ideas or themes. (4-PS4-2)
Mathematics -
MP.4Model with mathematics. (4-PS4-2)
4.G.A.1 Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures. (4-PS4-2)

* The performance expectations marked with an asterisk integrate traditional science content with engineering through a Practice or Disciplinary Core Idea.

The section entitled “Disciplinary Core Ideas” is reproduced verbatim from A Framework for K-12 Science Education: Practices, Cross-Cutting Concepts, and Core Ideas. Integrated and reprinted with permission from the National Academy of Sciences.